From e54b813661e5753569af27d546c0c60f63ed7890 Mon Sep 17 00:00:00 2001 From: Carsten Hartenfels Date: Tue, 2 Dec 2025 10:23:22 +0100 Subject: [PATCH] [macos] Fix building on MacOS 26 AGL framework is gone, we should use OpenGL instead --- mkspecs/common/mac.conf | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/mkspecs/common/mac.conf b/mkspecs/common/mac.conf index 61bea952b2..9ba38d9949 100644 --- a/mkspecs/common/mac.conf +++ b/mkspecs/common/mac.conf @@ -18,8 +18,7 @@ QMAKE_LIBDIR = # sdk.prf will prefix the proper SDK sysroot QMAKE_INCDIR_OPENGL = \ - /System/Library/Frameworks/OpenGL.framework/Headers \ - /System/Library/Frameworks/AGL.framework/Headers/ + /System/Library/Frameworks/OpenGL.framework/Headers QMAKE_FIX_RPATH = install_name_tool -id @@ -30,7 +29,7 @@ QMAKE_LFLAGS_REL_RPATH = QMAKE_REL_RPATH_BASE = @loader_path QMAKE_LIBS_DYNLOAD = -QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL +QMAKE_LIBS_OPENGL = -framework OpenGL QMAKE_LIBS_THREAD = QMAKE_INCDIR_WAYLAND = -- 2.34.1