OpenMiInk/third_party/krita-deps-management/ext_googleangle/02-patches_krita/0013-Add-CMake-build-file.patch
Hellings b8c8ff98e2 Hi
2026-10-16 09:05:56 -04:00

771 lines
30 KiB
Diff

From 8da04fbbdfc84236c1701e21a1f031e1d6b06a5c Mon Sep 17 00:00:00 2001
From: Alvin Wong <alvinhochun@gmail.com>
Date: Thu, 10 Mar 2022 17:19:40 +0800
Subject: [PATCH 13/17] Add CMake build file
The CMakeLists.txt is taken from vcpkg [1] and modified to work with
this version of ANGLE.
[1]: https://github.com/microsoft/vcpkg/blob/5a8a1dfff8e2dffd4c8cc2d1fc0da379ffd18b25/ports/angle/CMakeLists.txt
---
CMakeLists.txt | 748 +++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 748 insertions(+)
create mode 100644 CMakeLists.txt
diff --git a/CMakeLists.txt b/CMakeLists.txt
new file mode 100644
index 000000000..08fcc235c
--- /dev/null
+++ b/CMakeLists.txt
@@ -0,0 +1,748 @@
+#
+# SPDX-FileCopyrightText: Copyright (c) Microsoft Corporation
+# SPDX-License-Identifier: MIT
+#
+# Taken from https://github.com/microsoft/vcpkg/blob/5a8a1dfff8e2dffd4c8cc2d1fc0da379ffd18b25/ports/angle/CMakeLists.txt
+# and modified.
+
+cmake_minimum_required(VERSION 3.8)
+project(angle CXX C)
+
+if(WIN32 AND NOT WINDOWS_STORE)
+ set(WINDOWS_DESKTOP 1)
+else()
+ set(WINDOWS_DESKTOP 0)
+endif()
+
+if(UNIX AND NOT APPLE)
+ set(LINUX 1)
+else()
+ set(LINUX 0)
+endif()
+
+if(MSVC)
+ add_compile_options(/d2guard4 /Wv:18 /guard:cf /permissive /bigobj)
+endif()
+set(CMAKE_CXX_STANDARD 17)
+set(CMAKE_CXX_STANDARD_REQUIRED ON)
+set(CMAKE_POSITION_INDEPENDENT_CODE ON)
+
+
+if (APPLE)
+ set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics")
+endif()
+set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}")
+set(CMAKE_STATIC_LIBRARY_PREFIX "")
+
+if (WINDOWS_STORE)
+ set(WINRT_DEFINES -DANGLE_ENABLE_WINDOWS_UWP -DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP)
+else()
+ set(WINRT_DEFINES)
+endif()
+add_definitions(
+ -D_CRT_SECURE_NO_DEPRECATE
+ -D_SCL_SECURE_NO_WARNINGS
+ -DGL_SILENCE_DEPRECATION
+ -D_HAS_EXCEPTIONS=0
+ -DNOMINMAX
+ -DANGLE_STANDALONE_BUILD
+ ${WINRT_DEFINES}
+)
+add_compile_options("$<$<CONFIG:DEBUG>:-DANGLE_ENABLE_DEBUG_ANNOTATIONS>")
+if(WIN32)
+ add_definitions(-DANGLE_IS_WIN)
+endif()
+if(LINUX)
+ add_definitions(-DANGLE_IS_LINUX)
+endif()
+if(ANGLE_IS_64_BIT_CPU)
+ add_definitions(-DANGLE_IS_64_BIT_CPU)
+elseif(ANGLE_IS_32_BIT_CPU)
+ add_definitions(-DANGLE_IS_32_BIT_CPU)
+endif()
+
+configure_file(angle_commit.h include/id/commit.h COPYONLY)
+#include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include)
+include_directories("$<INSTALL_INTERFACE:include>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/include>")
+##########
+# angle::common
+if(WINDOWS_DESKTOP)
+ set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_apple|_mac|_ios|_posix|_winuwp")
+elseif(WINDOWS_STORE)
+ set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_apple|_mac|_ios|_posix|_win32")
+elseif(LINUX)
+ set(ANGLE_COMMON_PLATFORM_FILTER "_win|_apple|_mac|_ios")
+elseif(APPLE)
+ if(CMAKE_SYSTEM_NAME MATCHES "Darwin") # macOS
+ set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win|_ios")
+ else() # other Apple platforms (iOS, etc)
+ set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win|_mac")
+ endif()
+endif()
+file(GLOB ANGLE_COMMON_SOURCES
+ "src/common/*.h"
+ "src/common/*.inc"
+ "src/common/*.cpp"
+ "src/common/third_party/base/anglebase/*.h"
+ "src/common/third_party/base/anglebase/*.cc"
+ "src/common/third_party/base/anglebase/containers/*.h"
+ "src/common/third_party/base/anglebase/numerics/*.h"
+ "src/common/third_party/base/anglebase/numerics/*.cc"
+ "src/common/third_party/xxhash/*.h"
+ "src/common/third_party/xxhash/*.c"
+ "src/common/third_party/smhasher/src/*.h"
+ "src/common/third_party/smhasher/src/*.cpp")
+list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}")
+add_library(angle_common OBJECT ${ANGLE_COMMON_SOURCES})
+target_include_directories(angle_common PUBLIC "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/common/third_party/base>")
+add_library(angle::common ALIAS angle_common)
+
+##########
+# angle::compression
+file(GLOB ANGLE_COMPRESSION_UTILS_SOURCES "third_party/zlib/google/compression_utils_portable.*")
+find_package(ZLIB REQUIRED)
+add_library(angle_compression_utils OBJECT ${ANGLE_COMPRESSION_UTILS_SOURCES})
+target_link_libraries(angle_compression_utils PUBLIC ZLIB::ZLIB)
+target_compile_definitions(angle_compression_utils PRIVATE
+ -DUSE_SYSTEM_ZLIB
+)
+target_include_directories(angle_compression_utils INTERFACE "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/third_party/zlib/google>")
+add_library(angle::compression ALIAS angle_compression_utils)
+
+##########
+# angle::image_util
+file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inc" "src/image_util/*.cpp")
+add_library(angle_image_util OBJECT ${ANGLE_IMAGE_UTIL_SOURCES})
+target_link_libraries(angle_image_util PRIVATE angle::common)
+add_library(angle::image_util ALIAS angle_image_util)
+
+##########
+# angle::translator
+file(GLOB TRANSLATOR_SOURCES
+ "src/compiler/translator/BaseTypes.cpp"
+ "src/compiler/translator/BaseTypes.h"
+ "src/compiler/translator/BuiltInFunctionEmulator.cpp"
+ "src/compiler/translator/BuiltInFunctionEmulator.h"
+ "src/compiler/translator/CallDAG.cpp"
+ "src/compiler/translator/CallDAG.h"
+ "src/compiler/translator/CodeGen.cpp"
+ "src/compiler/translator/CollectVariables.cpp"
+ "src/compiler/translator/CollectVariables.h"
+ "src/compiler/translator/Common.h"
+ "src/compiler/translator/Compiler.cpp"
+ "src/compiler/translator/Compiler.h"
+ "src/compiler/translator/ConstantUnion.cpp"
+ "src/compiler/translator/ConstantUnion.h"
+ "src/compiler/translator/Declarator.cpp"
+ "src/compiler/translator/Declarator.h"
+ "src/compiler/translator/Diagnostics.cpp"
+ "src/compiler/translator/Diagnostics.h"
+ "src/compiler/translator/DirectiveHandler.cpp"
+ "src/compiler/translator/DirectiveHandler.h"
+ "src/compiler/translator/ExtensionBehavior.cpp"
+ "src/compiler/translator/ExtensionBehavior.h"
+ "src/compiler/translator/FlagStd140Structs.cpp"
+ "src/compiler/translator/FlagStd140Structs.h"
+ "src/compiler/translator/FunctionLookup.cpp"
+ "src/compiler/translator/FunctionLookup.h"
+ "src/compiler/translator/HashNames.cpp"
+ "src/compiler/translator/HashNames.h"
+ "src/compiler/translator/ImmutableString.h"
+ "src/compiler/translator/ImmutableStringBuilder.cpp"
+ "src/compiler/translator/ImmutableStringBuilder.h"
+ "src/compiler/translator/InfoSink.cpp"
+ "src/compiler/translator/InfoSink.h"
+ "src/compiler/translator/Initialize.cpp"
+ "src/compiler/translator/Initialize.h"
+ "src/compiler/translator/InitializeDll.cpp"
+ "src/compiler/translator/InitializeDll.h"
+ "src/compiler/translator/InitializeGlobals.h"
+ "src/compiler/translator/IntermNode.cpp"
+ "src/compiler/translator/IntermNode.h"
+ "src/compiler/translator/IsASTDepthBelowLimit.cpp"
+ "src/compiler/translator/IsASTDepthBelowLimit.h"
+ "src/compiler/translator/Operator.cpp"
+ "src/compiler/translator/Operator.h"
+ "src/compiler/translator/OutputTree.cpp"
+ "src/compiler/translator/OutputTree.h"
+ "src/compiler/translator/ParseContext.cpp"
+ "src/compiler/translator/ParseContext.h"
+ "src/compiler/translator/ParseContext_ESSL_autogen.h"
+ "src/compiler/translator/ParseContext_complete_autogen.h"
+ "src/compiler/translator/ParseContext_interm.h"
+ "src/compiler/translator/PoolAlloc.cpp"
+ "src/compiler/translator/PoolAlloc.h"
+ "src/compiler/translator/Pragma.h"
+ "src/compiler/translator/QualifierTypes.cpp"
+ "src/compiler/translator/QualifierTypes.h"
+ "src/compiler/translator/Severity.h"
+ "src/compiler/translator/ShaderLang.cpp"
+ "src/compiler/translator/ShaderVars.cpp"
+ "src/compiler/translator/StaticType.h"
+ "src/compiler/translator/Symbol.cpp"
+ "src/compiler/translator/Symbol.h"
+ "src/compiler/translator/SymbolTable.cpp"
+ "src/compiler/translator/SymbolTable.h"
+ "src/compiler/translator/SymbolTable_autogen.h"
+ "src/compiler/translator/SymbolUniqueId.cpp"
+ "src/compiler/translator/SymbolUniqueId.h"
+ "src/compiler/translator/TranslatorESSL.h"
+ "src/compiler/translator/TranslatorGLSL.h"
+ "src/compiler/translator/TranslatorHLSL.h"
+ "src/compiler/translator/TranslatorMetal.h"
+ "src/compiler/translator/TranslatorVulkan.h"
+ "src/compiler/translator/Types.cpp"
+ "src/compiler/translator/Types.h"
+ "src/compiler/translator/ValidateAST.cpp"
+ "src/compiler/translator/ValidateAST.h"
+ "src/compiler/translator/ValidateBarrierFunctionCall.cpp"
+ "src/compiler/translator/ValidateBarrierFunctionCall.h"
+ "src/compiler/translator/ValidateClipCullDistance.cpp"
+ "src/compiler/translator/ValidateClipCullDistance.h"
+ "src/compiler/translator/ValidateGlobalInitializer.cpp"
+ "src/compiler/translator/ValidateGlobalInitializer.h"
+ "src/compiler/translator/ValidateLimitations.cpp"
+ "src/compiler/translator/ValidateLimitations.h"
+ "src/compiler/translator/ValidateMaxParameters.cpp"
+ "src/compiler/translator/ValidateMaxParameters.h"
+ "src/compiler/translator/ValidateOutputs.cpp"
+ "src/compiler/translator/ValidateOutputs.h"
+ "src/compiler/translator/ValidateSwitch.cpp"
+ "src/compiler/translator/ValidateSwitch.h"
+ "src/compiler/translator/ValidateTypeSizeLimitations.cpp"
+ "src/compiler/translator/ValidateTypeSizeLimitations.h"
+ "src/compiler/translator/ValidateVaryingLocations.cpp"
+ "src/compiler/translator/ValidateVaryingLocations.h"
+ "src/compiler/translator/VariablePacker.cpp"
+ "src/compiler/translator/VariablePacker.h"
+ "src/compiler/translator/blocklayout.cpp"
+ "src/compiler/translator/glslang.h"
+ "src/compiler/translator/glslang_lex_autogen.cpp"
+ "src/compiler/translator/glslang_tab_autogen.cpp"
+ "src/compiler/translator/glslang_tab_autogen.h"
+ "src/compiler/translator/glslang_wrapper.h"
+ "src/compiler/translator/length_limits.h"
+ "src/compiler/translator/tree_ops/*.cpp"
+ "src/compiler/translator/tree_ops/*.h"
+ "src/compiler/translator/tree_ops/gl/ClampFragDepth.h"
+ "src/compiler/translator/tree_ops/gl/RegenerateStructNames.h"
+ "src/compiler/translator/tree_ops/gl/RewriteRepeatedAssignToSwizzled.h"
+ "src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.h"
+ "src/compiler/translator/tree_ops/gl/VectorizeVectorScalarArithmetic.h"
+ "src/compiler/translator/tree_ops/gl/mac/AddAndTrueToLoopCondition.h"
+ "src/compiler/translator/tree_ops/gl/mac/RewriteDoWhile.h"
+ "src/compiler/translator/tree_ops/gl/mac/UnfoldShortCircuitAST.h"
+ "src/compiler/translator/tree_ops/vulkan/EarlyFragmentTestsOptimization.h"
+ "src/compiler/translator/tree_util/*.h"
+ "src/compiler/translator/tree_util/*.cpp"
+ "src/compiler/translator/util.cpp"
+ "src/compiler/translator/util.h"
+ "src/third_party/compiler/ArrayBoundsClamper.cpp"
+ "src/third_party/compiler/ArrayBoundsClamper.h"
+)
+list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "_unittest")
+file(GLOB TRANSLATOR_GLSL_BASE_SOURCES
+ "src/compiler/translator/OutputGLSLBase.cpp"
+ "src/compiler/translator/OutputGLSLBase.h"
+)
+file(GLOB TRANSLATOR_GLSL_AND_VULKAN_BASE_SOURCES
+ "src/compiler/translator/BuiltinsWorkaroundGLSL.cpp"
+ "src/compiler/translator/BuiltinsWorkaroundGLSL.h"
+ "src/compiler/translator/OutputGLSL.cpp"
+ "src/compiler/translator/OutputGLSL.h"
+)
+file(GLOB TRANSLATOR_ESSL_SOURCES
+ "src/compiler/translator/OutputESSL.cpp"
+ "src/compiler/translator/OutputESSL.h"
+ "src/compiler/translator/TranslatorESSL.cpp"
+ "src/compiler/translator/tree_ops/gl/RecordConstantPrecision.cpp"
+ "src/compiler/translator/tree_ops/gl/RecordConstantPrecision.h"
+)
+file(GLOB TRANSLATOR_GLSL_SOURCES
+ "src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp"
+ "src/compiler/translator/BuiltInFunctionEmulatorGLSL.h"
+ "src/compiler/translator/ExtensionGLSL.cpp"
+ "src/compiler/translator/ExtensionGLSL.h"
+ "src/compiler/translator/TranslatorGLSL.cpp"
+ "src/compiler/translator/VersionGLSL.cpp"
+ "src/compiler/translator/VersionGLSL.h"
+ "src/compiler/translator/tree_ops/gl/ClampFragDepth.cpp"
+ "src/compiler/translator/tree_ops/gl/RegenerateStructNames.cpp"
+ "src/compiler/translator/tree_ops/gl/RewriteRepeatedAssignToSwizzled.cpp"
+ "src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.cpp"
+ "src/compiler/translator/tree_ops/gl/VectorizeVectorScalarArithmetic.cpp"
+ "src/compiler/translator/tree_ops/gl/mac/RewriteRowMajorMatrices.h"
+ "src/compiler/translator/tree_ops/gl/mac/RewriteUnaryMinusOperatorFloat.h"
+)
+file(GLOB TRANSLATOR_GLSL_MAC_SOURCES
+ "src/compiler/translator/tree_ops/gl/mac/AddAndTrueToLoopCondition.cpp"
+ "src/compiler/translator/tree_ops/gl/mac/RewriteDoWhile.cpp"
+ "src/compiler/translator/tree_ops/gl/mac/RewriteRowMajorMatrices.cpp"
+ "src/compiler/translator/tree_ops/gl/mac/RewriteUnaryMinusOperatorFloat.cpp"
+ "src/compiler/translator/tree_ops/gl/mac/UnfoldShortCircuitAST.cpp"
+)
+file(GLOB TRANSLATOR_HLSL_SOURCES
+ "src/compiler/translator/*HLSL.h"
+ "src/compiler/translator/*HLSL.cpp"
+ "src/compiler/translator/emulated_builtin_functions_hlsl_autogen.cpp"
+ "src/compiler/translator/tree_ops/d3d/*.cpp"
+ "src/compiler/translator/tree_ops/d3d/*.h"
+)
+if(ANDROID)
+ list(APPEND TRANSLATOR_SOURCES "src/compiler/translator/ImmutableString_ESSL_autogen.cpp" "src/compiler/translator/SymbolTable_ESSL_autogen.cpp")
+else()
+ list(APPEND TRANSLATOR_SOURCES "src/compiler/translator/ImmutableString_autogen.cpp" "src/compiler/translator/SymbolTable_autogen.cpp")
+endif()
+set(ANGLE_ENABLE_ESSL TRUE)
+set(ANGLE_ENABLE_GLSL TRUE)
+set(ANGLE_ENABLE_HLSL TRUE)
+set(_needs_glsl_base FALSE)
+set(_needs_glsl_and_vulkan_base FALSE)
+add_library(angle_translator OBJECT ${TRANSLATOR_SOURCES})
+if(ANGLE_ENABLE_ESSL)
+ set(_needs_glsl_base TRUE)
+ target_sources(angle_translator PRIVATE ${TRANSLATOR_ESSL_SOURCES})
+ target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_ESSL)
+endif()
+if(ANGLE_ENABLE_GLSL)
+ set(_needs_glsl_base TRUE)
+ set(_needs_glsl_and_vulkan_base TRUE)
+ target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_SOURCES})
+ if(APPLE)
+ target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_MAC_SOURCES})
+ endif()
+ target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_GLSL)
+endif()
+if(ANGLE_ENABLE_HLSL)
+ target_sources(angle_translator PRIVATE ${TRANSLATOR_HLSL_SOURCES})
+ target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_HLSL)
+endif()
+if(_needs_glsl_base)
+ target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_BASE_SOURCES})
+endif()
+if(_needs_glsl_and_vulkan_base)
+ target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_AND_VULKAN_BASE_SOURCES})
+endif()
+target_link_libraries(angle_translator PRIVATE angle::common)
+add_library(angle::translator ALIAS angle_translator)
+
+##########
+# angle::preprocessor
+file(GLOB PREPROCESSOR_SOURCES
+ "src/compiler/preprocessor/*.h"
+ "src/compiler/preprocessor/*.cpp"
+)
+add_library(angle_preprocessor OBJECT ${PREPROCESSOR_SOURCES})
+target_link_libraries(angle_preprocessor PRIVATE angle::common)
+add_library(angle::preprocessor ALIAS angle_preprocessor)
+
+##########
+# libANGLE
+
+## OpenGL Renderer
+if(WINDOWS_DESKTOP OR LINUX OR APPLE)
+ if(WINDOWS_DESKTOP)
+ set(ANGLE_RENDERER_OPENGL_PLATFORM
+ "src/libANGLE/renderer/gl/wgl/*.cpp"
+ "src/libANGLE/renderer/gl/wgl/*.h"
+ )
+ elseif(APPLE)
+ set(ANGLE_RENDERER_OPENGL_PLATFORM
+ "src/libANGLE/renderer/gl/cgl/*.mm"
+ "src/libANGLE/renderer/gl/cgl/*.cpp"
+ "src/libANGLE/renderer/gl/cgl/*.h"
+ "gpu_info_util/SystemInfo_macos.mm"
+ )
+ elseif(LINUX)
+ set(ANGLE_RENDERER_OPENGL_PLATFORM
+ "src/libANGLE/renderer/gl/glx/*.cpp"
+ "src/libANGLE/renderer/gl/glx/*.h"
+ "src/libANGLE/renderer/gl/egl/*.cpp"
+ "src/libANGLE/renderer/gl/egl/*.h"
+ )
+ endif()
+
+ file(GLOB LIBANGLE_GL_SOURCES
+ "src/libANGLE/renderer/gl/*.cpp"
+ "src/libANGLE/renderer/gl/*.inc"
+ "src/libANGLE/renderer/gl/*.h"
+
+ ${ANGLE_RENDERER_OPENGL_PLATFORM}
+ )
+ list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest")
+ add_library(angle_renderer_opengl INTERFACE)
+ target_sources(angle_renderer_opengl INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_GL_SOURCES}>")
+ target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL -DANGLE_ENABLE_OPENGL_DESKTOP)
+ add_library(angle::renderer::opengl ALIAS angle_renderer_opengl)
+endif()
+
+# D3D Renderers
+if(WIN32)
+ ## All D3D Sources
+ file(GLOB_RECURSE LIBANGLE_D3D_SOURCES
+ "src/libANGLE/renderer/d3d/*.cpp"
+ "src/libANGLE/renderer/d3d/*.inc"
+ "src/libANGLE/renderer/d3d/*.h"
+ )
+ list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest")
+ if(MINGW)
+ list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "CompositorNativeWindow11")
+ endif()
+
+ ## WinRT D3D Renderer
+ if(WINDOWS_STORE)
+ set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES})
+ list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt")
+ add_library(angle_renderer_winrt INTERFACE)
+ target_sources(angle_renderer_winrt INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_D3D_WINRT_SOURCES}>")
+ add_library(angle::renderer::winrt ALIAS angle_renderer_winrt)
+ endif()
+
+ ## Win32/d3d9 D3D Renderer
+ if(WINDOWS_DESKTOP)
+ set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES})
+ list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32")
+ find_library(D3D9_LIB NAMES d3d9)
+ add_library(angle_renderer_win32 INTERFACE)
+ target_sources(angle_renderer_win32 INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_D3D_DESKTOP_SOURCES}>")
+ target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9)
+ target_link_libraries(angle_renderer_win32 INTERFACE d3d9)
+ add_library(angle::renderer::win32 ALIAS angle_renderer_win32)
+ endif()
+
+ ## D3D11 Base renderer
+ list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32")
+ find_library(DXGUID_LIB NAMES dxguid)
+ find_library(D3D11_LIB NAMES d3d11)
+ add_library(angle_renderer_d3d INTERFACE)
+ target_sources(angle_renderer_d3d INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_D3D_SOURCES}>")
+ target_compile_definitions(angle_renderer_d3d INTERFACE
+ -DANGLE_ENABLE_D3D11
+ "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }"
+ )
+ if(NOT MINGW)
+ target_compile_definitions(angle_renderer_d3d INTERFACE
+ -DANGLE_ENABLE_D3D11_COMPOSITOR_NATIVE_WINDOW
+ )
+ endif()
+ target_link_libraries(angle_renderer_d3d INTERFACE d3d11 dxguid)
+ add_library(angle::renderer::d3d ALIAS angle_renderer_d3d)
+endif()
+
+## angle::gpu_info_util
+file(GLOB ANGLE_GPU_INFO_UTIL_SOURCES
+ "src/gpu_info_util/SystemInfo.h"
+ "src/gpu_info_util/SystemInfo_internal.h"
+ "src/gpu_info_util/SystemInfo.cpp"
+)
+add_library(angle_gpu_info_util OBJECT ${ANGLE_GPU_INFO_UTIL_SOURCES})
+if(WIN32)
+ target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_win.cpp")
+ target_link_libraries(angle_gpu_info_util PRIVATE setupapi.lib dxgi.lib)
+elseif(APPLE)
+ target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_apple.mm")
+ if(CMAKE_SYSTEM_NAME MATCHES "Darwin") # macOS
+ target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_macos.mm")
+ endif()
+ find_library(IOKit IOKit)
+ find_library(CoreFoundation CoreFoundation)
+ find_library(CoreGraphics CoreGraphics)
+ target_link_libraries(angle_gpu_info_util PRIVATE ${IOKit} ${CoreFoundation} ${CoreGraphics})
+elseif(LINUX)
+ target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_linux.cpp" "src/gpu_info_util/SystemInfo_x11.cpp")
+ target_compile_definitions(angle_gpu_info_util PRIVATE GPU_INFO_USE_X11)
+ target_link_libraries(angle_gpu_info_util PRIVATE X11 Xi Xext)
+elseif(ANDROID)
+ target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_android.cpp")
+endif()
+target_link_libraries(angle_gpu_info_util PRIVATE angle::common)
+add_library(angle::gpu_info_util ALIAS angle_gpu_info_util)
+
+## Core libANGLE library
+if(WIN32)
+ if(NOT WINDOWS_STORE)
+ set(LIBANGLE_SOURCES_PLATFORM
+ "src/third_party/systeminfo/SystemInfo.cpp"
+ )
+ endif()
+elseif(APPLE)
+ file(GLOB LIBANGLE_SOURCES_PLATFORM
+ "src/libANGLE/renderer/*.mm"
+ )
+else()
+ set(LIBANGLE_SOURCES_PLATFORM)
+endif()
+
+file(GLOB LIBANGLE_SOURCES
+ "src/common/third_party/murmurhash/MurmurHash3.cpp"
+ "src/common/event_tracer.cpp"
+
+ "src/libANGLE/*.cpp"
+ "src/libANGLE/*.inc"
+ "src/libANGLE/*.h"
+
+ "src/libANGLE/renderer/*.cpp"
+ "src/libANGLE/renderer/*.h"
+
+ "src/libANGLE/renderer/null/*.cpp"
+ "src/libANGLE/renderer/null/*.h"
+
+ # The frame capture headers are always visible to libANGLE.
+ "src/libANGLE/capture/*.h"
+
+ # angle_frame_capture_disabled
+ "src/libANGLE/capture/FrameCapture_mock.cpp"
+ "src/libANGLE/capture/frame_capture_utils_mock.cpp"
+
+ # angle_gl_enum_utils
+ "src/libANGLE/capture/gl_enum_utils.cpp"
+ "src/libANGLE/capture/gl_enum_utils_autogen.cpp"
+
+ ${LIBANGLE_SOURCES_PLATFORM}
+)
+list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest|glslang_wrapper|dxgi_|d3d_format")
+if(WIN32)
+ set(LIBANGLE_D3D_FORMAT_TABLES_SOURCES_PLATFORM)
+ if(NOT WINDOWS_STORE)
+ list(APPEND LIBANGLE_D3D_FORMAT_TABLES_SOURCES_PLATFORM
+ "src/libANGLE/renderer/d3d_format.cpp"
+ "src/libANGLE/renderer/d3d_format.h"
+ )
+ endif()
+ file(GLOB LIBANGLE_D3D_FORMAT_TABLES_SOURCES
+ "src/libANGLE/renderer/dxgi_format_map.h"
+ "src/libANGLE/renderer/dxgi_format_map_autogen.cpp"
+ "src/libANGLE/renderer/dxgi_support_table.h"
+ "src/libANGLE/renderer/dxgi_support_table_autogen.cpp"
+
+ ${LIBANGLE_D3D_FORMAT_TABLES_SOURCES_PLATFORM}
+ )
+ list(APPEND LIBANGLE_SOURCES "${LIBANGLE_D3D_FORMAT_TABLES_SOURCES}")
+endif()
+
+if(LINUX OR APPLE)
+ set(LIBANGLE_RENDERER_PLATFORM
+ angle::renderer::opengl
+ )
+elseif(WINDOWS_STORE)
+ set(LIBANGLE_RENDERER_PLATFORM
+ angle::renderer::d3d
+ angle::renderer::winrt
+ )
+elseif(WINDOWS_DESKTOP)
+ set(LIBANGLE_RENDERER_PLATFORM
+ angle::renderer::d3d
+ angle::renderer::win32
+ angle::renderer::opengl
+ gdi32
+ dxgi
+ )
+else()
+ set(LIBANGLE_RENDERER_PLATFORM )
+endif()
+
+if(LINUX)
+ find_package(X11)
+ include_directories(${X11_INCLUDE_DIR})
+ list(APPEND LIBANGLE_RENDERER_PLATFORM ${X11_LIBRARIES})
+ set(LIBANGLE_RENDERER_COMPILEDEF
+ -DANGLE_USE_X11
+ )
+else()
+ set(LIBANGLE_RENDERER_COMPILEDEF )
+endif()
+
+add_library(libANGLE STATIC ${LIBANGLE_SOURCES})
+target_link_libraries(libANGLE PRIVATE
+ angle::common
+ angle::compression
+ angle::image_util
+ angle::gpu_info_util
+ angle::translator
+ angle::preprocessor
+ ${LIBANGLE_RENDERER_PLATFORM}
+)
+target_include_directories(libANGLE PRIVATE "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/third_party/khronos>")
+target_compile_definitions(libANGLE
+ PRIVATE -DANGLE_ENABLE_NULL
+ PUBLIC
+ -DLIBANGLE_IMPLEMENTATION
+ ${LIBANGLE_RENDERER_COMPILEDEF}
+ -DANGLE_EXPORT=
+ -DANGLE_UTIL_EXPORT=
+ -DEGLAPI=
+ -DGL_APICALL=
+ -DGL_API=
+ -DANGLE_CAPTURE_ENABLED=0
+)
+add_library(angle::libANGLE ALIAS libANGLE)
+if(BUILD_SHARED_LIBS)
+ target_compile_definitions(libANGLE
+ PRIVATE -DLIBANGLE_UTIL_IMPLEMENTATION
+ )
+endif()
+
+##########
+# libGLESv2
+# Modified according to the file src/libGLESv2.gni
+list(APPEND LIBGLESV2_SOURCES
+ "src/libGLESv2/egl_ext_stubs.cpp"
+ "src/libGLESv2/egl_ext_stubs_autogen.h"
+ "src/libGLESv2/egl_stubs.cpp"
+ "src/libGLESv2/egl_stubs_autogen.h"
+ "src/libGLESv2/entry_points_egl_autogen.cpp"
+ "src/libGLESv2/entry_points_egl_autogen.h"
+ "src/libGLESv2/entry_points_egl_ext_autogen.cpp"
+ "src/libGLESv2/entry_points_egl_ext_autogen.h"
+ "src/libGLESv2/entry_points_gles_1_0_autogen.cpp"
+ "src/libGLESv2/entry_points_gles_1_0_autogen.h"
+ "src/libGLESv2/entry_points_gles_2_0_autogen.cpp"
+ "src/libGLESv2/entry_points_gles_2_0_autogen.h"
+ "src/libGLESv2/entry_points_gles_3_0_autogen.cpp"
+ "src/libGLESv2/entry_points_gles_3_0_autogen.h"
+ "src/libGLESv2/entry_points_gles_3_1_autogen.cpp"
+ "src/libGLESv2/entry_points_gles_3_1_autogen.h"
+ "src/libGLESv2/entry_points_gles_3_2_autogen.cpp"
+ "src/libGLESv2/entry_points_gles_3_2_autogen.h"
+ "src/libGLESv2/entry_points_gles_ext_autogen.cpp"
+ "src/libGLESv2/entry_points_gles_ext_autogen.h"
+ "src/libGLESv2/global_state.cpp"
+ "src/libGLESv2/global_state.h"
+ "src/libGLESv2/libGLESv2_autogen.cpp"
+ "src/libGLESv2/proc_table_egl.h"
+ "src/libGLESv2/proc_table_egl_autogen.cpp"
+ "src/libGLESv2/resource.h"
+ "src/libGLESv2/libGLESv2_autogen.def"
+)
+add_library(libGLESv2 ${LIBGLESV2_SOURCES})
+target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE)
+target_compile_definitions(libGLESv2
+ PRIVATE -DLIBGLESV2_IMPLEMENTATION
+ PUBLIC
+ "-DGL_GLES_PROTOTYPES=1"
+ "-DGL_GLEXT_PROTOTYPES"
+ "-DEGL_EGL_PROTOTYPES=1"
+ "-DEGL_EGLEXT_PROTOTYPES"
+)
+if(BUILD_SHARED_LIBS)
+else()
+ if(WIN32)
+ target_compile_definitions(libGLESv2 PRIVATE
+ "-DGL_API="
+ "-DGL_APICALL="
+ "-DEGLAPI="
+ )
+ else()
+ target_compile_definitions(libGLESv2 PRIVATE
+ "-DGL_API=__attribute__((visibility(\"default\")))"
+ "-DGL_APICALL=__attribute__((visibility(\"default\")))"
+ "-DEGLAPI=__attribute__((visibility(\"default\")))"
+ )
+ endif()
+endif()
+
+target_include_directories(libGLESv2 PUBLIC "$<INSTALL_INTERFACE:include>")
+
+##########
+# libEGL
+if(WIN32)
+ set(libEGL_def
+ "src/libEGL/libEGL_autogen.def"
+ )
+endif()
+add_library(libEGL
+ "src/libEGL/egl_loader_autogen.h"
+ "src/libEGL/libEGL_autogen.cpp"
+ "src/libEGL/resource.h"
+ "src/libGLESv2/entry_points_egl_autogen.h"
+ "src/libGLESv2/entry_points_egl_ext_autogen.h"
+ ${libEGL_def}
+)
+
+target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2)
+target_include_directories(libEGL PUBLIC "$<INSTALL_INTERFACE:include>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>")
+target_compile_definitions(libEGL
+ PRIVATE
+ "-DLIBEGL_IMPLEMENTATION"
+ PUBLIC
+ "-DGL_GLES_PROTOTYPES=1"
+ "-DGL_GLEXT_PROTOTYPES"
+ "-DEGL_EGL_PROTOTYPES=1"
+ "-DEGL_EGLEXT_PROTOTYPES"
+)
+add_library(GL_VISIBILITY INTERFACE)
+if(WIN32)
+ target_compile_definitions(GL_VISIBILITY INTERFACE
+ "-DGL_API="
+ "-DGL_APICALL=")
+else()
+ target_compile_definitions(GL_VISIBILITY INTERFACE
+ "-DGL_API=__attribute__((visibility(\"default\")))"
+ "-DGL_APICALL=__attribute__((visibility(\"default\")))")
+endif()
+target_link_libraries(libEGL PRIVATE GL_VISIBILITY)
+target_link_libraries(libGLESv2 PRIVATE GL_VISIBILITY)
+
+if(WIN32)
+ target_compile_definitions(libEGL PRIVATE
+ "-DEGLAPI="
+ )
+else()
+ target_compile_definitions(libEGL PRIVATE
+ "-DEGLAPI=__attribute__((visibility(\"default\")))"
+ )
+endif()
+
+if(NOT BUILD_SHARED_LIBS)
+ add_definitions("-DANGLE_EXPORT=" "-DANGLE_UTIL_EXPORT=" "-DEGLAPI=" "-DGL_APICALL=" "-DGL_API=")
+endif()
+
+set_target_properties(libANGLE PROPERTIES PREFIX "")
+set_target_properties(libGLESv2 PROPERTIES PREFIX "" IMPORT_PREFIX "")
+set_target_properties(libEGL PROPERTIES PREFIX "" IMPORT_PREFIX "")
+
+install(TARGETS libEGL libGLESv2 libANGLE angle_common angle_compression_utils angle_image_util angle_gpu_info_util angle_translator angle_preprocessor GL_VISIBILITY EXPORT ANGLEExport
+ RUNTIME DESTINATION bin
+ LIBRARY DESTINATION lib
+ ARCHIVE DESTINATION lib
+)
+
+if(WINDOWS_DESKTOP)
+ install(TARGETS angle_renderer_d3d angle_renderer_win32 angle_renderer_opengl EXPORT ANGLEExport
+ RUNTIME DESTINATION bin
+ LIBRARY DESTINATION lib
+ ARCHIVE DESTINATION lib
+ )
+elseif(WINDOWS_STORE)
+ install(TARGETS angle_renderer_d3d angle_renderer_winrt EXPORT ANGLEExport
+ RUNTIME DESTINATION bin
+ LIBRARY DESTINATION lib
+ ARCHIVE DESTINATION lib
+ )
+else()
+ install(TARGETS angle_renderer_opengl EXPORT ANGLEExport
+ RUNTIME DESTINATION bin
+ LIBRARY DESTINATION lib
+ ARCHIVE DESTINATION lib
+ )
+endif()
+
+install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle)
+
+if(NOT DISABLE_INSTALL_HEADERS)
+ install(
+ DIRECTORY include/
+ DESTINATION include
+ FILES_MATCHING
+ PATTERN "*.h"
+ PATTERN "*.inc"
+ PATTERN "CL" EXCLUDE
+ PATTERN "GLSLANG" EXCLUDE
+ PATTERN "egl.h" EXCLUDE
+ PATTERN "eglext.h" EXCLUDE
+ PATTERN "eglplatform.h" EXCLUDE
+ PATTERN "KHR" EXCLUDE
+ PATTERN "WGL" EXCLUDE
+ PATTERN "export.h" EXCLUDE
+ )
+endif()
--
2.24.1.windows.2